A game about Agility. My aim is to try to reproduce the feeling of delivering value using self managed teams. I still have to define the gameplay loop, but the idea would be to deliver as many stories as possible in the smallest number of turns.

Current version:

  • Dumb AI implemented: You can press the "Start" button and all the stories in the Selected lane will go to Complete. The rithm is 1 story per second.
  • Fixed a bug that rendered all fonts unreadable.


Development log

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